With the help of undead kings, who had fought against Asmodeus and his Iron Circle 1000 years earlier, the Iron Fortress fell. With new allies, they fought against the Iron Circle, a cult devoted to Asmodeus. The adventurers exited the carnival into a great city called Aleview. With the death of the dread necromancer Azagar, the plans of the evil gods were postponed. The helpful powers that be, had constructed the carvnival as a means to send their champions to places that gave the evil gods their powers. With the aid of the gods Lolth and the Raven Queen, the adventurers defeated several foes by way of a carnival. He and his lackey Orcus had been throwing out the other gods and taking over their domains. Three adventurers were plucked from different places and times to come together and battle against the God of Tyranny, Asmodeus. Spend 2 action points to recover and use spent daily power.Spend 1 action point to recover a spent encounter power.Spend 1 action point to re-roll a botched roll (used for those dailies when you wind up rolling a 1, which happens far more often with our group than we care for).Spend 1 action point to gain an extra action (per rules).Delay of game shall result in a super fun penalty =) We’ll be snagging a physical timer for turns.You can instead choose to put that +2 to any stat instead of the two that are allowed in the builder) Racial Bonus can be applied to any stat.(Some races have a bonus stat that says something along the lines of +2 wisdom OR strength.Essentially a charge action without the attack) It’s come up twice, so it’s now official, you CAN carry someone on your turn, assuming you are strong enough to do so, but it takes a standard action to do so(Including Pixies.Casting rituals, barricading doors, gathering information, discussing strategy with other characters, etc. Between games, you can message the DM through email or facebook to play out any ideas during downtime.
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Since it’s a sandbox, we can have different groups playing on different nights, and not have to worry about postponing if someone can’t make it. I’ll use each groups exploits to further the story in the world. They can choose to use that info, or make up whatever they like. If someone else wishes to DM, I can supply the makeup of the area, as much as they want, right up to an entire encounter. Some of these masters can stack various properties onto the same magic items, granting a single item more power(some people might find a longsword that can reach 2 squares away more powerful than another +1 to damage, for example) They can also change the enchantments on your current items, giving it new abilities, properties, enhancements. You can find some information about them, and for a fee they can create an item you are looking for(let ye olde DM know the item, and we’ll find the price). There are hidden masters of magical item crafting. You will most likely not see any changes to your stats right now, as they don’t stack with the existing, they just make sure you meet a minimum number for your level.
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This gives you bonuses to attack and defense at certain levels, regardless of magic items. in the Character builder, turn on the Inherent Bonus option(in CBloader, Manage tab, details, at the bottom under Optional Details, click the checkbox).
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You can take an item of level 19, 20, and 21, +60,000gp. The starting level is now updated to 22, choose class and race(background/theme/paragon path/epic destiny as well, but they are optional).A Guild bank will be available if anyone wishes to donate items rather than sell them.They can come from any background(Default setting, Dark Sun, Eberron, Neverwinter, etc) and your 2 characters can trade any wealth or items they find between each other. You are encouraged to have your main character, and a back up or replacement character.Plays, their new discoveries are told to the guild, and the maps and information are shared. See Wiki for information, especially Maps and Information page for handouts.